Mail: kurre.sandin@gmail.com

Phone: 076 021 53 77

about me

Hello! I’m Kasper and I study Level Design at The Game Assembly, with a big interest for game design, technical level design as well as UE5 Blueprints. I thrive in environments where we can create a foundation that encourages our passion & ideas, and where my teammates share the ambition to create something unique together.

Finishing up my second game education here at TGA, I’m more than ready to get out and work on a professional project where I can express my creativity and skills, for players and devs alike, to enjoy. I’ve just recently picked up the passion for the technical aspect of games, before I only dabbled in level and game design. Now, feeling more capable of contributing on the technical front, I wish to hone that skill in a professional environment.

I take pride in my ability to design games with intent, if your game features a jump, I want you to give me a reason for its existence other than “every other game has a jump”. That is a mindset I want to see more of in the industry.

Some of my favorite games:

  • Sekiro: Shadows Die Twice

  • NieR: Automata & Replicant

  • Dark Souls 1 & 3

  • Cyberpunk 2077

  • Devil May Cry 5

  • Stalker: Shadow of Chernobyl

  • Battlefield 4

  • Titanfall 2

  • Zelda: Tears of The Kingdom

  • Pokemon Ruby & Platinum

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 15th. Any internship offers can be made on April 27th, at the earliest.