Project: Zephyr
A first person parkour experience
Summary
Project Zephyr is a singleplayer, first person parkour game set in a near-future metropolis. You play as a runner, avoiding combat and making your way through the city to make life easier for your people that aren’t as physically capable as you are.
Project Breakdown
Solo - 3 weeks, fulltime
Created in Unreal Engine 5
All scripts created by me
This project was created as my graduation project at Futuregames
Goals
To create a fast and addictive speedrunning experience
Building a toolkit for the player to master
To create a level that puts the player in a flow state
Incentivizing replayability through skill expression
Software used
Unreal Engine 5.6
Miro
Screenshots
Climbing & mantling
Wallrunning & mantling