Project: Zephyr

A first person parkour experience

Summary


Project Zephyr is a singleplayer, first person parkour game set in a near-future metropolis. You play as a runner, avoiding combat and making your way through the city to make life easier for your people that aren’t as physically capable as you are.

Project Breakdown

  • Solo - 3 weeks, fulltime

  • Created in Unreal Engine 5

  • All scripts created by me

  • This project was created as my graduation project at Futuregames

Goals

  • To create a fast and addictive speedrunning experience

  • Building a toolkit for the player to master

  • To create a level that puts the player in a flow state

  • Incentivizing replayability through skill expression

Software used

  • Unreal Engine 5.6

  • Miro

Screenshots

Climbing & mantling

Wallrunning & mantling