Spite: Cycles of deluge
A top down, action RPG game
Summary
Gameplay
This project takes advantage of its top down view to deliver on a classic Diablo-inspired combat loop of using basic attacks, intertwined with more powerful attacks & abilites that drain the players’ mana, to create a dynamic and action packed experience.
The player will explore a vast swamp and a musky cave in order to find the Lind Wurm, and bring justice to her fallen farm animals.
A humble farmer lives in a swamp, when one day she finds her farm animals dead. It’s now up to her to find out who caused this act of evil, and put an end to the wrath of the swamp hags and the Lind Wurm.
Narrative
Software used
P4V
No Carry Engine (in-house engine)
Project Breakdown
Group Project - 12 weeks, halftime
Top down perspective
Action RPG (ARPG)
Level Design
Albin Pettersson
Kasper Sandin
Programming
Alexander Englesson
Johan Weterin
Emma Stokki
Fredrik Lundin
Liam Gaines
Christian Baza
Procedural Art
Hampus Norman
Jens Granström
Art
Eddie Cyrillus
Elvis Samuelsson
Zara Phan
Linnea Wik
Audio Production
Anton Elison
Malte Mårtensson
Leon Sandin
Samuel Thear-Williams
Screenshots