Spite: Cycles of deluge

A top down, action RPG game

Summary


Gameplay

  • This project takes advantage of its top down view to deliver on a classic Diablo-inspired combat loop of using basic attacks, intertwined with more powerful attacks & abilites that drain the players’ mana, to create a dynamic and action packed experience.

  • The player will explore a vast swamp and a musky cave in order to find the Lind Wurm, and bring justice to her fallen farm animals.

A humble farmer lives in a swamp, when one day she finds her farm animals dead. It’s now up to her to find out who caused this act of evil, and put an end to the wrath of the swamp hags and the Lind Wurm.

Narrative

Software used

  • P4V

  • No Carry Engine (in-house engine)

Project Breakdown

  • Group Project - 12 weeks, halftime

  • Top down perspective

  • Action RPG (ARPG)

  • Level Design
    Albin Pettersson
    Kasper Sandin

    Programming
    Alexander Englesson
    Johan Weterin
    Emma Stokki

    Fredrik Lundin
    Liam Gaines
    Christian Baza


Procedural Art
Hampus Norman
Jens Granström

Art
Eddie Cyrillus
Elvis Samuelsson
Zara Phan
Linnea Wik

Audio Production
Anton Elison
Malte Mårtensson
Leon Sandin
Samuel Thear-Williams

Screenshots